AI Insights · Timothy · July 2022
Top 5 Celebrity Games on Android in Finland Q2 2022
Review of the performance of the top 5 celebrity games on the Android platform in Finland during the second quarter of 2022, based on weekly downloads, revenue, and active users.
The second quarter of 2022 saw various trends in the performance of the top 5 celebrity games on the Android platform in Finland. Here's a detailed look at the weekly downloads, revenue, and active user trends for these popular apps.
Kim Kardashian: Hollywood
Throughout Q2 2022, weekly revenue for Kim Kardashian: Hollywood experienced fluctuations, peaking at approximately $367 in the final week of June. The app saw weekly downloads increase steadily, reaching 53 in the week of June 20 and then slightly dipping to 43 by the end of June. Weekly active users followed an upward trajectory, starting from 64 in late March and climbing to 113 in the week of June 20, before a slight decrease to 110 in the final week.
BTS WORLD
BTS WORLD's revenue showed a declining trend, starting at $33 in late March and dropping to just $3 by the end of June. Downloads were inconsistent, with a notable spike to 32 in early May but ending the quarter with 17 downloads in the last week of June. Active users also decreased from 183 in late March to 133 by the end of the quarter.
PewDiePie's Tuber Simulator
Revenue for PewDiePie's Tuber Simulator remained relatively stable, peaking at $45 in late April and maintaining a range between $12 and $44 throughout the quarter. Weekly downloads ranged from 34 to 63, with a peak in late May. Active users slightly declined from 417 in late March to 353 by the end of June.
Revue Starlight Re LIVE
Revue Starlight Re LIVE saw its revenue peak at $79 in the final week of June, after fluctuating between $1 and $55 in previous weeks. However, downloads were minimal, with only a few weeks showing any activity, peaking at 4 in late May. No data was available for active users.
PewDiePie's Pixelings PvP RPG
Revenue for PewDiePie's Pixelings PvP RPG was relatively low, peaking at $22 in mid-April and seeing minimal activity in subsequent weeks. Downloads remained modest, peaking at 11 in mid-April and staying low throughout the quarter. Active users data was sparse, with only one recorded week showing 25 active users in early April.
These insights are based on data from Sensor Tower, where more detailed analytics can be found for these and other apps.